ptevis Moderator
Registered: 12/09/05
Posts: 201
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chadu

Freshman
Registered: 15/10/05
Posts: 9
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| | 26/10/05 at 05:51 PM | Reply with quote | #2 |
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First: thank you for the kind words! Second: You've made me want to pick up Teen Champions; luckily, I already have a copy of Capes. (Hey, have you seen the Dark Champions: the Animated Series book? I'd like to hear your thoughts on it.) Thirdly: I wanna hear about the Great Sea World Jailbreak. Keep up the great work; I love the show. It's especially handy for me to hear a trusted voice on RPGs, board games, and card games that I either don't usually play or haven't had a chance to pick up yet. Kudos, CU __________________ Chad Underkoffler [ chadu@yahoo.com ]
** Atomic Sock Monkey Press [ http://www.atomicsockmonkey.com ] **
** Live Journal [ http://www.livejournal.com/users/chadu/ ] **
"Pardon me while I have a strange interlude." -- Groucho Marx |
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ptevis Moderator
Registered: 12/09/05
Posts: 201
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| | 26/10/05 at 06:05 PM | Reply with quote | #3 |
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Thanks! What I really want to do is run a Ravenswood Academy game using T&J. That, I'm pretty sure, would rock. I'd probably start the characters with a little bit less in the way of Powers and a smaller MAX, but I think it would work really well. I haven't seen Dark Champions: TAS. I'm actually not much of supers gamer, but the genre is growing on me. There isn't much to tell about the Great Sea World Jailbreak. One of the PCs, Kax, the Power of Tears, had lived through the Lost Five Hundred Years. He was worried that he might not survive the upcoming confrontation with the Familia's enemies, so he was making sure that his affairs were in order. To his Brother, the Power of Serendipity, he bequethed his "vengences for things which have no longer happened." During that exchange he said something along the lines of "and when that thing with the dolphins happens -- actually, let's just head that off at the pass right now." So they headed down to San Diego and liberated a bunch of dolphins. That's about it. --Paul __________________ Paul Tevis
Have Games, Will Travel @ http://www.havegameswilltravel.net
The Voice of the Revolution @ http://www.thevoiceoftherevolution.com |
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ouch Freshman
Registered: 25/10/05
Posts: 7
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| | 26/10/05 at 08:10 PM | Reply with quote | #4 |
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You mention that giving more narration to the players is more fun for everyone. That freedom also allows the GM to focus more on the main story line rather than unique details for each user. |
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RyanM

Freshman
Registered: 27/09/05
Posts: 5
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| | 26/10/05 at 09:37 PM | Reply with quote | #5 |
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You mentioned an article you read by Monte Cook that talked about high powered games. Would you have that URL handy? In the future, if you reference web articles and the like, would you be able to post them up on the show notes? It would be a great way to follow-up on a topic you bring up. I'm definitely going to be sharing this show with one of my GMs. We're playing in a high-powered D&D game, and while he's a good GM, I know that as a GM I always welcome good advice. And what you say on the subject I consider good advice. __________________ Ryan Macklin
Roving Gamemaster |
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JackSlack Freshman
Registered: 29/09/05
Posts: 9
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| | 27/10/05 at 06:36 AM | Reply with quote | #6 |
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| How well does Teen Champions handle emotional issues? Stuff like X-Men and Generation X, etc. are as much about the emotional state of their characters, about exclusion and peer pressure etc. as they are about anything else. The podcast made it sound like these sorts of things were well covered, is that true? |
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chadu

Freshman
Registered: 15/10/05
Posts: 9
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ptevis Moderator
Registered: 12/09/05
Posts: 201
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| | 27/10/05 at 12:07 PM | Reply with quote | #8 |
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Quote: You mentioned an article you read by Monte Cook that talked about high powered games. Would you have that URL handy? I should have known someone was going to ask about it. It took a me a little bit, but I found it again. Here you go: http://www.montecook.com/cgi-bin/page.cgi?arch_dmonly16 Quote: How well does Teen Champions handle emotional issues? Stuff like X-Men and Generation X, etc. are as much about the emotional state of their characters, about exclusion and peer pressure etc. as they are about anything else. The podcast made it sound like these sorts of things were well covered, is that true? While it doesn't present any mechanical ways of dealing with this (other than PsyLims, of course), Teen Champions does talk about these sorts of issues in a reasonable amount of detail. --Paul __________________ Paul Tevis
Have Games, Will Travel @ http://www.havegameswilltravel.net
The Voice of the Revolution @ http://www.thevoiceoftherevolution.com |
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